Mountain Top Castle
ASSIGNMENT Spec
Engine: Unity Engine
Duration: 1 Week
For our second assignment we where tasked with using a small modular kit of a few objects. to build an environment that makes the player want to explore it and find an elusive treasure chest. No new geometry could be outside of minor terrain tools.
Design Goals
Attract the player to the castle entrance
Breadcrumb a series of clues leading to the treasure chests
Provide multiple paths with varying degrees of challenge
Minimize dead ends and ensure they provide exploration value if they exist.
Challenges
Maintaining clean pathways vs organic looking spaces
Working with a limited set of tools including player controller.
Framing new objectives after reaching a potential goal.